1. 人とキャラクター
  2. まあ - 知られている人
  3. Game Development

Hidetaka Miyazaki mbtiパーソナリティタイプ

Hidetaka Miyazaki mbtiパーソナリティタイプ image

個性

"Hidetaka Miyazakiはどのような性格タイプですか? Hidetaka Miyazakiは、INFP in MBTI、5w4 - sx/sp - 541 in Enneagram、RLUAI in Big 5、IEI in socionics のパーソナリティタイプです。"

"Weapons and items are not an image of power or strength, they are an image of something that is your last hope, something to grasp in order to live, in order to achieve your goal." -Miyazaki. The crushing burden of the harsh world of the Souls games is something relatable and real. Its a struggle for Fi users, but INFP especially. Fi-Ne makes for great worldbuilding, there is always a glimmer of hope. The games were literally designed for a sense of achievement, the difficulty was not intended for its own sake, but to be personally rewarding to the player. To make players feel dread and despair, but also a sense of relief and pride upon overcoming a challenge. These games nail that. Particularly Demon's Souls and Dark Souls 1. Si is represented by the trial and error of the game and the references to older games. Te is strategic thinking and planning ahead, both in the logic of the lore of the universe and the way the games must be played.

バイオグラフィー

まあ - 知られている人 Hidetaka Miyazakiに似た有名人

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