Masahiro Sakurai نوع شخصية MBTI
شخصية
"ما نوع الشخصية Masahiro Sakurai؟ Masahiro Sakurai هو نوع INFP في mbti ، 5w6 - sp/so - 512 في enneagram ، RCOAI في Big 5 ، LII في Socionics."
I'm not exactly sure how he doesn't have Fi/Ne. He's constantly looking for new ideas and ways to make games more fun/accessible to all people- regardless of game experience (games like Kirby, Kid Icarus, and Smash are all pretty intuitive to learn with his design choices). In his design choices for the Smash Series, he always stays true to the characters he adds (and tries to find a moveset for that character that doesn't derive it from its origins). And with regards to his Fi- Kirby was basically the first character he ever created- creating the game, Kirby's Dream Land (and we know that he left the company he was working for due to being forced to make sequels- thus leaving Kirby behind): "In the past, I worked for HAL, and when working there, I had limitations and had restrictions on what I could create. They wanted me to make the next 'Smash Bros.' and the next 'Kirby,' and that wasn't the place for me." -Fi/Ne being restricted- hence leaving- inf. Te "Providing accurate portrayals of characters is something I want to pay ample attention to." -Si combined with the methodical nature of 5w6 "I don't think I've ever made something that I'm totally satisfied with. That feeling of doubt, or wanting to do more, is my engine to move forward and make the next iteration." -Fi/Ne uncertainty Also random thought: With Kirby being his first character and abandoning it not so long after it's creation- he brings it back in Super Smash Brothers Ultimate as the sole survivor of its story mode (appeal to Fi-Si?). He also worked on the lyrics for Ultimate's main theme, Lifelight. If this doesn't scream Fi (the idea of an undying light within everyone and being able to push through anything if you believe hard enough)- I'm not sure what does. https://www.youtube.com/watch?v=EhgDibw7vB4
سيرة شخصية
Masahiro Sakurai is a Japanese video game director and game designer best known as the creator of the Kirby and Super Smash Bros. series. Apart from his work in those series, he also lead the design of Meteos in 2005 and directed Kid Icarus: Uprising in 2012.