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Clan Malkavian tipo de personalidade mbti

Personalidade

"¿Qué tipo de personalidad es Clan Malkavian? Clan Malkavian es un tipo de personalidad ENFP en mbti, 4w5 - so/sx - 479 en enneagram, RLUAI en Big 5, IEI en Socionics."

(Based on the idea of Malkavian itself) The reason I chose INFP is due to the underlying characteristics most Malkavians seem to have. Due to their Auspex and Dominate/Dementation they have an extreme awareness of others emotions and can even alter them. They are a definite Fi dom with an aux of Ne. They focus on their own feelings and do not like to think of the future since their premonition powers and the madness network draw them closer to the teetering edge of complete psychosis. 4w5 for their expression of self. They are all unique but more so for themselves as opposed to others. For the Tritype. I currently have it as 458 from how I have been seeing Malkavians but I am up for debate on it. A whimsy tritype for Camarilla Malkavians and maybe a less stable tritype for Sabbat or perhaps the same. 4 for expression, 5 for rational behavior despite being erratic, 8 for internal fears and stressors that influence how they interact with the other clans. I think the 8 appears in their pranks and overall passions. 479, 478, 468, and 469 also works for their most major personalities. IEI is for their Melancholic whimsy. IEE works for more extroverted Malkavians. LEVF due to their visionary tendencies. Most are geniuses with high emotions but low volition and almost no physics/f. ELVF works well for more emotional curious Malkavians. I am currently typing as ELVF but up for debate to change to LEVF. r[L]UxI or s[L]UxI depending on Introverted or extroverted. xLUxI are Neurotic, Disorganized (have you seen how Malkavians gather?), and Curious. sp4 for how some of them hide their mental side and masquerade as Toreador or Ventrue to achieve higher positions without having people find them too unpredictable. I also think they need a strong sp4 for the 4 types to not become a Gnawed. The Gnawed are too far gone and are usually used as feed or fodder. I have come back and sx/sp may work better. A bit more dramatic without the so but having the intense emotions. Melancholic-Sanguine for how they act. Their disciplines are Auspex(Phlegmatic), Dementation/Dominate(Phlegmatic), and Obfuscate(Melancholic) but I think they have a higher Sanguine than Phlegmatic for how they interact with the world. It is an unhealthy version though having a fleeting personality with stressors everywhere. They remain rational and calculated despite seeming otherwise and have a fun loving behavior. They are very useful seers and that is why the Camerilla keeps them around. All the temperaments work so it is hard for me to restrict them to just two. I may be a bit biased for this one because I am a Malkavian and have voted my exact type. I do however feel I had researched thoroughly and that it is accurate even if biased.

Biografia

The madmen. The Malkavians all share the curse of insanity — along with the power to project it onto others, making them a clan to be feared. On the other hand, their madness gives them a unique insight into things that the other clans don't have, and there's often some kind of method behind their madness. They all share a connection through the Malkavian Madness Network, a hive-mind rumored to be part of the consciousness of the clan founder itself, Malkav. Weakness: Every single Malkavian is insane, in oft-unique and unusual ways. A Malkavian character starts with a Derangement that they can never get rid of.

Videogames caracteres semelhantes a Clan Malkavian

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