Halt mbtiパーソナリティタイプ

個性

"Haltはどのような性格タイプですか? Haltは、ISTP in MBTI、5w6 - sp/sx - 584 in Enneagram、 in Big 5、SLI in socionics のパーソナリティタイプです。"

i'm just gonna throw this here: i suffer from OCD and let me tell you, never have i ever seen a depiction of my everyday struggles in a roblox game. Halt was most likely not designed to represent this disorder at all, but somehow manages to show part of what it feels like to live with it. at least that's for my personal experience, as my most recurring compulsions are linked to movement and checking over my shoulders (if there was a mix between Halt and Screech it would be more accurate but still,,)

バイオグラフィー

The player can be warned that Halt will spawn if the lights flicker without Rush or Ambush spawning and without any of Seek's eyes being present. When the player enters the next room, they will be taken to a dark, narrow corridor. The screen will flash blue with different text telling the player what to do to avoid Halt. When the screen flashes with text reading "TURN AROUND", the player must turn the opposite direction and run away. If the player gets too close, the screen with flash with text reading "RUN AWAY". If the player fails to evade Halt, it will take away 60% of their health. As the chase progresses, both the player and Halt's speed will increase, and the music will slowly increase in pitch. Halt will despawn upon reaching the next room and ending the chase. After ending the chase, halt's hallway can be looted freely without any dangers.

ビデオゲーム Haltに似たキャラクター

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