Tetsuya Takahashi typ osobowości MBTI
Osobowość
"Jaki typ osobowości jest {profilename}? {profilename} jest typem osobowości {mbti} w mbti, {enneagram} - {iv} - {tritype} w enneagram, {big5} w Big 5, {sociionics} in Socionics."
Very rare case of a type 9 dom combinated around what would make him resemble of a classical 5w4 core due to the incorporation of deep philosophical and existential themes within his Xenosaga universe : to such a degree that, he had to leave out Square because of his scripts being considered too tricky and complex for video game development, and then create his own game studio in order to fulfill his Ni crave for what shall be called true virtual kabbalistic essays — just comparing it with another illustrious philosophical game such as Planescape Torment enlighten us on this 9s evidence. His plots do not follow per se philosophical intuitions as it does for the latter, but rather contemplative esoterical ones with some darkish german intellectual references here and there throughout the game, obviously reflecting the 5 along 4 interests. If not cursed by some demiurgic writing complex (against whom even Yoko Taro do not rivalize), then I would put a solid bet on this : https://youtu.be/E62N48TQQVY
Biografia
Tetsuya Takahashi (高橋 哲哉, Takahashi Tetsuya) (born November 18, 1966 in Shizuoka Prefecture) is currently the head of his own game development company Monolith Soft, Inc. In the past, Takahashi has worked at Square (now Square Enix), participating on such games as Final Fantasy V, Final Fantasy VI and Chrono Trigger. His most notable works are those within the Xenogears (Square), Xenosaga (Monolith Soft/Namco) and Xenoblade Chronicles (Monolith Soft/Nintendo) series. He is married to Soraya Saga, who also worked with him at Square Enix, as well as on Xenogears, Xenosaga, and Soma Bringer. He is the co-founder and an executive of Monolith Soft. While at Squaresoft, Takahashi realized that the company intended to focus on the Final Fantasy series, and that sequels to the Xenogears series were becoming unlikely. He then decided to leave and start his own software development company. In October 1999, he left Squaresoft to start Monolith Soft together with Hirohide Sugiura.