1. ผู้คนและตัวละคร
  2. วีดีโอเกมส์
  3. Detroit: Become Human

{{ชื่อ}} ประเภทบุคลิกภาพ MBTI

บุคลิกภาพ

"Markus Manfred ประเภทบุคลิกภาพประเภทใด Markus Manfred เป็นประเภทบุคลิกภาพ INFJ ใน mbti, 1w9 - so/sx - 125 ใน Enneagram, SCOAI ใน Big 5, EIE ใน Socionics"

I find it interesting how different Markus and Connor process information and how they execute it. Markus in general processes information to predict the best outcome possible, and is future oriented with a mixture of sensory aspect (Ni-Se axis). I think the scene with Carl telling him to paint something is the best example of Ni, and how abstract yet symbolic it is. Connor on the other hand, processes information to reconstruct events that already happened. He recolects information and processes it internally. Also he uses various tactics and ideas in order to get closer to his desired mission (good use of Ne).

ชีวประวัติ

Markus is a RK200 android and one of the three protagonists of Detroit: Become Human. He is a domestic android owned by famous Detroit painter Carl Manfred. When Carl's son Leo attempts to steal his dad's art, Markus steps in at the wrong time, being shot down by police once they arrive. Markus, however, would later come back from the dead, finding and choosing to lead Jericho, a group of deviant androids, to either a peaceful protest or a revengeful revolution. #DBH #DetroitBecomeHuman

วีดีโอเกมส์ อักขระคล้ายกับ Markus Manfred

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