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Elden Ring MBTI -Persönlichkeitstyp

Persönlichkeit

"Welcher Persönlichkeitstyp ist {profilename}? {profilename} ist ein {MBTI} -Persönlichkeitstyp in MBTI, {enneagram} - {iv} - {tritype} in EnneArgram, {big5} in Big 5, {socionics} in Socionics."

The thing about Elden Ring is that it's more about itself than the player. Dark Souls was the opposite. Whereas Dark Souls was something for the player to solve, Elden Ring is more for the player to experience and enjoy. Dark Souls was quite enjoyable, but for a different reason than Elden Ring. Dark Souls required a lot of problem solving, learning, and adapting. However, Elden Ring is so open and there's so many different ways to tackle it, that you probably could beat it with almost any strategy you could think of, and you probably didn't have to change tactics very much at all. Elden Ring was also a lot more about experimentation and creativity than Dark Souls and it all comes down to Elden Ring's biggest difference from Dark Souls: It's more of an open world survivalcraft rpg than a hack and slash action rpg like Dark Souls. And we all know what kind of cognitive function prefers open world rpgs to hack and slash action: Fi doms. Dark Souls was also a lot less enigmatic than Elden Ring and that's why this game isn't an ISFP game either. Dark Souls was cryptic and required a lot of thought, but the rhyme and reason to Elden Ring is made clear almost from the get go. However, Elden Ring is strange enough that even when it's being open and genuine about what kind of game it is and its story and lore, it still resembles Dark Souls because its misunderstood peculiarities come off as enigmatic mysteries. There's nothing to solve, almost every bite is there for you to just take. No way they were letting any of the George RR Martin money they paid to need two years of googling to understand or find. As enigmatic as Dark Souls was, you'd have to fight and search for every bite, and then the rest of the bites are on Youtube provided by VaatiVidya. Thus, Elden Ring is more Ne than Se. This game is too much of a departure from the hard and fast formula of Dark Souls to be an ISTP game. That's like saying Breath of the Wild is like any other Zelda game. It's very much not. The primary function of Elden Ring is Fi, not Ti, due to its more creative focus instead of logical problem solving. And it's story and lore are so much more intuitive to understand, I fail to see how it could be Se as opposed to Ne.

Biografie

[ ⚠️ A spoiler warning in the front of your comment can be very helpful! Thanks! ] Elden Ring is an action role-playing game developed by FromSoftware and published by Bandai Namco Entertainment. The game is a collaborative effort between game director Hidetaka Miyazaki and fantasy novelist George R. R. Martin. It was released for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S on February 25, 2022.

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