Hidetaka Miyazaki MBTI 성격 유형
인격
"Hidetaka Miyazaki은 어떤 성격 유형입니까? Hidetaka Miyazaki은 mbti의 INFP 성격 유형입니다. enneagram의 5w4 - sx/sp - 541, big 5의 RLOAI, socionics의 IEI입니다."
"Weapons and items are not an image of power or strength, they are an image of something that is your last hope, something to grasp in order to live, in order to achieve your goal." -Miyazaki. The crushing burden of the harsh world of the Souls games is something relatable and real. Its a struggle for Fi users, but INFP especially. Fi-Ne makes for great worldbuilding, there is always a glimmer of hope. The games were literally designed for a sense of achievement, the difficulty was not intended for its own sake, but to be personally rewarding to the player. To make players feel dread and despair, but also a sense of relief and pride upon overcoming a challenge. These games nail that. Particularly Demon's Souls and Dark Souls 1. Si is represented by the trial and error of the game and the references to older games. Te is strategic thinking and planning ahead, both in the logic of the lore of the universe and the way the games must be played.