1. ผู้คนและตัวละคร
  2. ชุด
  3. Video Game Series

{{ชื่อ}} ประเภทบุคลิกภาพ MBTI

บุคลิกภาพ

"Silent Hill ประเภทบุคลิกภาพประเภทใด Silent Hill เป็นประเภทบุคลิกภาพ INFJ ใน mbti, 4w5 - sp/sx - 451 ใน Enneagram, RLOEI ใน Big 5, IEI ใน Socionics"

Understand why people think INFP since the town does play off of your psyche, but INFJ is a much better fit since Ni symbolism is everywhere. The town feels super recluse, unreachable and incomprehensible. I could see the INFP typing if the town was a bit more random and upfront with it's workings, but it's not. It has a stream of consciousness rather than it bolting off into different directions. It's more Ni-Ti than anything else. 4w5 since it takes hold of your emotions and identity and changes around those factors, but feels isolated and dream-like. I chose 451 since the town tries to get you to confront your emotions and to learn a lesson from it.

ชีวประวัติ

Silent Hill is a video game franchise created and produced by Konami. Alongside Capcom's Resident Evil, it is considered one of the defining examples of the Survival Horror genre in the medium, with the games being critically acclaimed for their story, atmosphere, sound design and soundtrack. The series surrounds the various happenings that occur in the eponymous American lakeside resort town; even before the location became known to a slew of disappearances, murders, and mysterious activity (mostly owing to the existence of at least one demon-worshipping cult), Native Americans called the area in which the town stands a cursed "land of the spirits". In stark comparison to most games in the survival horror genre, the game focuses succinctly on psychological horror. Every protagonist has an internal struggle that the town itself takes hold of, altering its very environment and the creatures they'll encounter based on their psyche. The series is quite fond of Nothing Is Scarier, making use of surreal imagery and symbolism, constantly teasing the horrors that may lie in wait just out of sight.

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