Sarah MBTI Personality Type
Personality
What personality type is Sarah? Sarah is an INFP personality type in MBTI, 4w3 - so/sp - 471 in Enneagram, RLUEI in Big 5, EIE in Socionics.
INFP: Sarah is clearly brimming with emotions – about her dad’s remarriage, her new stepmother, and her half-brother, whom she has to babysit… but she never directly references any of these emotions except in her behavior. She has dual natures in her feelings; one side of her is angry and resentful enough to offer up her brother to the goblins (even though she did not believe it would happen) and the other is willing to do anything to get him back. Jareth’s repeated attempts to seduce her away from the moral course she has set for herself meet with failure, because he cannot comprehend her intense internal emotional drive. She has no choice but to get Toby back. To do otherwise is to sacrifice her ethics. She shows warmth and kindness to Hoggle and other creatures in the Labyrinth, and cannot abide the thought of innocent creatures being tortured. She prefers her rich imagination to the real world, and finds it very difficult to let go of her fantasies. Sarah is good at determining puzzles and working her way through them once she can conceptually see the problem; where she figures out how to choose the right door by determining that if one creature lies, the other always tells the truth, is classic evidence of intuitive thinking. Sarah trusts her intuition (she decides to save Ludo just assuming he is a good monster) and banters with the door knockers. She is easily distracted, but unafraid to change course in the labyrinth and choose another path. She is a creative thinker and problem solver, much to Jareth’s misfortune. Underpinning all of her decisions is a sense of sentimentality; Sarah is nearly pulled off course when shown her old toys and room, out of a desire to return there, to safety and the securities of childhood. She refuses to let go of her imaginary friends even at the end of the story, despite choosing to grow up and put away her childish things. Sarah draws a lot of her imaginative concepts from books she has read and toys in her room; she struggles to remember details of what she has read (“Oh, why can I never remember?”). In stressful situations, Sarah has a classic case of “state the problem.” She points out the logical impossibilities of every situation she finds herself in. She always takes the most direct method of problem solving (stealing Hoggle’s jewel purse to get him to help her, offering him her bracelet for his assistance, leaping to save Toby, smashing Jareth’s ballroom bubble with a chair). She can be frank and assertive when the situation calls for it. 6w7: Sarah comes from the reactive triad, in that everything is a huge deal and something to get upset about. She rants about how awful her life is, how wicked her stepmother is (they go out every week and force her to babysit her brat little brother), and how “unfair” everything is (to which Jareth replies that’s life, and what’s her basis for comparison?). Sarah easily gets frustrated in the labyrinth and wants to give up, but manages to find and make friends to support her every step of the way. She saves Ludo from being tortured, she convinces Hoggle to help her, and she relies on them for emotional support and for “help” as she finds her way to the center of the maze. Though Sarah starts out self-absorbed, she becomes more invested in the lives of her friends, wanting what is best for them and risking herself for their greater good in the process, as the story unfolds. The end of the film shows her still “needing” them in her life, as she chooses to prolong her childhood rather than to grow up. Sarah is witty and present, eager to solve logical problems and confident of her conclusions. But she also shows frustration influences from her 7 wing; she hates her brother until he’s gone, then she wants him back and feels responsible for him. Sarah can be bratty and assertive, forcing others to give in to her (pinching a door knocker’s nose until he has to breathe, and pushing the ring back into his mouth, stealing from Hoggle and bargaining with Jareth). She tells Jareth his labyrinth does not impress her, leading him to send “the cleaners” after her in retaliation. (FunkyMBTI)
Biography
The kid heroine, Sarah does not wish to grow up, preferring a fantastical, theatrical life and doing a lot of LARP. She wishes for her brother Toby to be taken away by the Goblin King, and to her horror, it actually happens. Sarah races off into Jareth's labyrinth to find her brother, using her wits and imagination to take on its various puzzles and oddball characters.